# Setting: `server_auto_start_on_node_reconnect`

- **Constant:** `ConfigInterface::SERVER_AUTO_START_ON_NODE_RECONNECT`
- **Category:** `servers`
- **Type:** `select`
- **Required:** yes
- **Sensitive:** no
- **Validation:** `required|string|max:255`
- **Placeholder / default hint:** `true`

## Description

When a game node reconnects after reboot or downtime, automatically start servers that have Auto Start enabled (skips manually stopped and suspended servers). Configure stagger delays below instead of Wings YAML.

## Allowed options

- `true`
- `false`

## Change via CLI

```bash
featherpanel saas getsetting server_auto_start_on_node_reconnect
featherpanel saas setsetting server_auto_start_on_node_reconnect "<value>"
```

## Change via API

```http
PATCH /api/admin/settings
Content-Type: application/json

{ "server_auto_start_on_node_reconnect": "<value>" }
```
